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Course Profile   Technological Design (TDJ4E), Grade 12, Workplace Preparation, Combined

 

Course Overview

Policy Document:  The Ontario Curriculum, Grades 11 and 12, Technological Education, 2000.

Prerequisite:  Technological Design, Grade 11, Workplace Preparation

Course Overview

This course helps students develop a systematic process to design products or services based on an understanding and analysis of consumer needs, material characteristics, fabrication methods, and design principles. Students will develop design briefs, conduct marketing surveys, create freehand and computer-generated illustrations, make models, generate technical reports, design packaging, and become aware of design trends. They will also examine careers and small business opportunities in design, architecture, manufacturing, or marketing.

How This Course Supports the Ontario Catholic School Graduate Expectations

The role of Technological Education in the Catholic faith community is to enable students to develop and utilize their gifts and talents while creating products that benefit others in a way that models gospel values. The focus of the curriculum is to enable students to become critical and innovative problem-solvers who question the use of resources and understand the implications of technological innovations. Placing an emphasis on the societal implications of technological innovations and the use of our natural resources ensures that students create products and provide services that recognize our societal responsibility to respect the dignity and value of the individual and the global community. Collaboration and leadership are emphasized as students work in teams to create a work/learning environment that is safe, welcoming, and respectful of individual differences.

Course Notes

This course is designed to further develop and add to the skills and knowledge acquired in Grade 11, leading to workplace positions, entrepreneurship, apprenticeship, job-training programs, or other endeavours involved in the development of products, services, and environments. The skills developed in this course are transferable and can be applied to a wide variety of careers. A list of careers directly involved in design are outlined in Human Resources Development Canada’s (HRDC) National Occupational Classifications (NOC) database (see Resources), including:

NOC Code

Occupation Category

2225

Landscape and Horticulture Technician and Specialist

2231

Civil Engineering Technologist and Technician

2232

Mechanical Engineering Technologist and Technician

2241

Electrical and Electronic Engineering Technologist and Technician

2251

Architectural Technologist and Technician

2253

Drafting Technologist and Technician

5241

Graphical Designers and Illustration Artists

5242

Interior Designers

5243

Theatre, Fashion, Exhibit, and Other Creative Designers

Students focus on entry-level career skills. This course destination leads to careers such as drafting technicians, CAD operators, graphic illustrators, or technical or entrepreneurial jobs in architectural, artistic, or engineering firms. Problems that require students to generate their own designs may have prescriptive/restrictive criteria that limit the scope of design choices. Students may focus on communicating, constructing, and testing designs. Students develop the practical skills involved in designing and are given opportunities to practise and apply those skills on both an individual basis and as a member of a team.

The delivery of the course emphasizes teaching practical elements and processes of technical drawing, illustrating, modelling, testing, and fabrication. This course focuses on evaluating existing products or environments and provides a basis for innovating practical designs. Students should apply Gospel teachings in examining the safe, ethical use of technology and the environmental and sociological impacts technology may have.

Design is a broad-based activity in which illustration, drafting, communication, fabrication techniques, and the safe use of tools and equipment must remain an important focus. The flow of activities follows the design process, allowing students to develop skills related to all stages of the process. Students learn to connect the stages together in a logical, coherent manner.

Unit 1 examines the process of designing and producing ideas for commercial products. Activities develop idea generation, 3-D sketching, modelling, technical drawing, and 3-D virtual modelling techniques.

Unit 2 examines the design of commercial environments. Students plan the layout, fixtures, colours, and textures of a commercial retail space.

In Unit 3, students practise the skills developed in the previous units by applying them to the design and manufacturing of furniture for the retail spaces designed in Unit 2. The manufacturing process, cost estimates, and layout of the manufacturing facility are examined.

Unit 4 examines the process of marketing. Graphic design skills are developed through the branding and marketing of products developed in Unit 1.

To facilitate classroom and resource management, students can rotate through various tasks within activities, work in groups or teams, or simultaneously work on individual activities. Teachers should provide students with the list of course projects at the beginning of the semester, to help students with planning options in advance. Activity resources should be prepared before the activity begins.

Local experts from engineering, manufacturing, architectural, or design firms should be introduced throughout the course activities to provide students with opportunities to investigate and explore career and apprenticeship choices.

In any aspect of model building, testing, or product fabrication, safety is of the utmost importance. Safe operating procedures should be reviewed, both before commencement of the activity and before the use of each tool and process. The use of a Sample Safety Passport (see Appendix A) is recommended for recording and maintaining safe work practices in a workshop environment.

Safety should be reinforced throughout the course. Following initial lessons, demonstrations, and testing of general lab and machine safety at the beginning of the course, the teacher reintroduces topics at the time required (e.g., before cutting wood on a table saw, the teacher reviews specific table-saw safety). The approach of learning safety at the beginning and then reinforcing the learning with the Just-In-Time (JIT) method ensures students have more than one opportunity to learn important skills. Students become qualified for specific equipment by:

·         watching a teacher-led or video demonstration of proper use;

·         reading about proper use in a textbook or a safety sheet hand-out;

·         writing a test or quiz on the equipment and demonstrating safe work habits while using the equipment. The teacher observes the safe work habits and the information is recorded on the Student Safety Passport (Appendix A).

Units:  Titles and Times

Unit 1

Commercial Product Design

25 hours

* Unit 2

Interior Design

25 hours

* Unit 3

Furniture Design

35 hours

Unit 4

The World of Graphic Design

25 hours

* These units are fully developed in this Course Profile.

 

Unit Overviews

 

Unit 1:  Commercial Product Design

Time:  25 hours

Unit Description

The process of designing commercial products is the main focus of this unit. Students examine the generation and development of ideas for products. Students learn essential skills for product development, such as 3-D sketching, technical drawing, rendering, modelling, virtual modelling, and marketing. The principles and elements of industrial design and manufacturing are examined along with techniques for assessing critical design elements. Catholic faith traditions are applied to the development and evaluation of products and ideas. The value of work and achieving excellence in all ones does for the common good is examined.

Unit Overview Chart

Cluster

Learning Expectations

Assessment Categories

Focus
(organizing principle for learning)

1

TFV.01, TF1.01, TF1.02, SP1.02

CGE 2e, 3b, 3c

Knowledge/ Understanding Communication

Students use brainstorming, research, speed sketching, and 3-D sketching techniques to generate ideas for commercial products.

2

SPV.03, SP2.02, SP2.03, ICV.03, IC2.01

CGE 5b, 5g

Knowledge/ Understanding Thinking/Inquiry Communication

Application

Students develop and produce 3-D virtual and physical models of the commercial products.

3

TFV.03, TFV.04, TF2.01, TF2.02, TF2.03, SPV.04, SP2.01, SP2.02, SP2.03

CGE 2b, 2e, 3e, 5g, 7i

Knowledge/ Understanding Application

Communication

Students produce technical drawings and hand-rendered illustrations of the commercial products.

 

Unit 2:  Interior Design

Time:  25 hours

Unit Description

Students examine the concepts of designing commercial environments through the design of a retail space for the product developed in Unit 1. Students plan the layout, fixtures, traffic patterns, display patterns, colours, and textures of the retail space, based on interior design and marketing concepts. Students examine the ways that our physical environments affect the way we feel and think. Students apply Catholic values and ethical business practices to their design solutions.

Unit Overview Chart

Cluster

Learning Expectations

Assessment Categories

Focus
(organizing principle for learning)

1

TFV.01, TF1.02, TF1.03, TF30.1, SP3.01, SPV.01, SP1.01, SP1.02
CGE 3d, 3f

Knowledge/ Understanding

Thinking/Inquiry

Students develop a marketing strategy for a retail space for the commercial product developed in Unit 1, including layout, display designs, and display structures.

2

TF2.01, TF2.02, SPV.04, SP2.01, SP2.02, SP2.03
CGE 2e, 3b, 3c, 5e, 7i

Knowledge/ Understanding

Inquiry

Students design the interior commercial environment based on criteria derived from an analysis of researched information.

3

TFV.03, TF2.01, TF2.02, TF3.01, SPV.03, SPV.05, SP1.04, SP2.04, ICV.03
CGE 5b, 5g

Communication

Application

Students develop a scale model and presentation of the retail environment.

Unit 3:  Furniture Design

Time:  35 hours

Unit Description

Students design furnishings for commercial needs based on their work in previous units. Students examine considerations in furniture design, materials, structural properties, and manufacturing processes. Students fabricate and test full-scale mock-ups and develop a catalogue to present the various display fixtures. Ethical issues regarding the negative impacts of consumerism, excessive marketing, and the proper handing of materials and waste are examined.

Unit Overview Chart

Cluster

Learning Expectations

Assessment Categories

Focus
(organizing principle
for learning)

1

TFV.03, TF1.03, SP1.01, ICV.01, ICV.02, IC1.01, IC1.02

CGE 1g, 2e, 3c, 4f, 7f, 7g

Knowledge/ Understanding Thinking/Inquiry Communication Application

Students research retail furniture considerations and design a particular product for the display of products developed in Unit 1.

2

TFV.01, TF2.03, TF3.01, SPV.04, SP1.01, SP2.02, SP2.03, SP3.01, IC1.01, IC2.02

CGE 2e, 3d, 5g, 7f

Communication Application

Using the manufacturing process layout in Activity 2, students develop a scale model of the product.

3

TFV.02, TF3.02, SPV.03, SP1.04, SP2.04, ICV.03, IC2.03

CGE 5a, 5b, 5e, 5g, 7i

Communication Application

Using both manual and computer-aided drafting techniques, students draft the layout of the manufacturing facility.

Unit 4: The World of Graphic Design

Time:  25 hours

Unit Description

Students explore the topics of user surveys, branding, and marketing of commercial products by developing environmental graphics and advertising. Students produce illustrations, technical drawings, physical models, and virtual models of their product. Students apply and practise the skills developed throughout the course through activities 1, 2, and 3. Students develop their understanding of the design process, creative and critical-thinking skills, and proficiency in producing illustrations, technical drawings, and models. Issues of ethics in advertising are explored and students apply gospel values in the development of an effective and appropriate marketing strategy. Career opportunities are also explored through job shadowing within the design industry. The integration of ethics and Gospel values into one’s work is examined.

Unit Overview Chart

Cluster

Learning Expectations

Assessment Categories

Focus
(organizing principle for learning)

1

TFV.01, TF1.01, TF1.02, TF1.03, TF3.01, SP1.02
CGE 2b, 2c, 3b, 3c, 3d, 3f, 5e

Knowledge/ Understanding Thinking/Inquiry Communication Application

Students analyse and develop a user-needs survey and marketing plan for the commercial product developed in Unit 1.

2

SP3.03, ICV.01
CGE 4c

Knowledge/ Understanding Thinking/Inquiry

Students develop a logotype and brand name for the product from Unit 1.

3

TFV.01, TF3.01, SPV.05, SP3.02
CGE 3e, 3f, 5c, 5g, 7a

Knowledge/ Understanding Communication Application

Students produce environmental retail and advertising graphics for the Unit 1 product.

4

ICV.04, ICV.05, IC3.01, IC3.02, IC3.03
CGE 3e, 5b, 5c, 5d, 5h

Knowledge/ Understanding Thinking/Inquiry

Students job shadow a person who works in graphical design and/or marketing field. The use of career exploration software, such as www.careercruising.com, Canada’s School Net (www.schoolnet.ca), or Career Paths Online (www.careerpathsonline.com/) can be substituted.

 

 

 

Teaching/Learning Strategies

Students work through the process for designing and developing products. Activities are hands-on and student-centred, with opportunities to work individually and as part of a design team. Through problem-solving activities, students develop skills in the areas of technical drawing, illustration, modelling, and fabrication techniques. Design challenges focus on commercial products and interior designs and are derived from existing concepts. Students can redesign or make modifications to improve a situation, product, or environment.

Technological Design involves generating solutions to human needs or problems. This requires a hands-on, project-based approach that incorporates individual and team efforts, a flexible process for creative idea generation, and a variety of materials and tools to model, test, and communicate solutions. In a typical design project, teachers provide students with a design brief, which describes the problem to be solved, the constraints or criteria to be met in solving the problem, and, in many cases, possible paths to take to develop a viable solution. Activity initiation may take place with the whole classroom or with select groups.

Teachers may provide students with a list of the course projects at the beginning or introduce them in sequence. This lends itself to various learning strategies that are dependent on the project, the level of student understanding, experience, and the availability of local facilities and resources. Possible teaching/learning strategies in a design project include:

Group Collaboration

Students work in teams or with partners to accomplish specific tasks, modelled after design or engineering firms in which individuals with differing strengths, skills, and knowledge work together to solve problems or issues. Collaboration is particularly effective for large projects. Groups of three or four students may be more manageable than groups of five or more.

Individual Work

Students work individually to accomplish specific tasks. Individual work may include working through the design process to develop a product or individual tasks related to a group project, such as drawing, drafting, model building, or presentation preparation.

Class Discussion

Students actively participate by taking turns discussing current issues. The teacher directs discussion by:

·         posing initial questions;

·         demonstrating specific procedures (e.g., proper, safe tool operation);

·         presenting a media topic related to the current activity (e.g., a video or newspaper clipping).

Relevant issues may include the job market as it relates to careers in technology, the effects of technology on the environment, and the impact of a historical technology on today’s society.

Case Study

Students learn concepts and theory in application through the study and analysis of case studies. They test and observe scientific and engineering principles through experimentation, through Socratic lessons provided by the teacher or invited guests, or through testing a solution to a problem (e.g., building a kite, observing how well it flies, then making appropriate modifications to improve its performance).

In Technological Design, the computer may be used extensively as an instructional tool to:

·         generate illustrations and drafted drawings;

·         research online resources;

·         communicate with peers and experts in the field;

·         download images, papers, and software;

·         produce finished prints, reports, and presentations.

If there are insufficient computer resources, teachers provide activities that involve conventional illustration, sketching, library or text research, hand modelling, and testing.

Design ideas and concepts are generated through a variety of methods, including:

·         group brainstorming;

·         conducting surveys or interviews of clients or end users;

·         developing and testing of prototypes or models;

·         holding discussions with workers in the relevant field of study.

A key component of this course is for students to be made aware of career opportunities in the field of technological design. Strategies include inviting guest speakers, conducting field trips or industry visits, participating in community-based projects, and encouraging job shadowing, co-op, or apprenticeship placements.

Assessment & Evaluation of Student Achievement

Assessment and evaluation of student achievement should be based on both formative and summative techniques. Formative assessments include teacher, peer, and self-assessment. An integral part of the learning process is continual self-assessment and group assessment, through the testing and evaluation of models and products that demonstrate student recognition of a structured process for problem solving. Throughout the course, students demonstrate skill, knowledge, and gospel values.

Assessment and evaluation tasks include:

·         design briefs (rubric);

·         design proposals (checklist and conference with student);

·         technical and/or design reports (rubric);

·         research reports (rubric and/or marking scheme);

·         drawings, illustrations, and blueprints (marking scheme based on specific criteria);

·         finished models, prototypes, and products (marking scheme based on specific criteria and conference with student);

·         presentations (rubric and conference with student);

·         competition deliverables (marking scheme based on criteria);

·         daily log or work journal (see Appendix B – Daily Log).

By measuring their own work against examples of previous work, students develop the skills necessary to assess their own projects and products. Comparisons of the teacher’s evaluation of a skill and the student’s self-assessment through teacher/student discussion often clarifies the standards that are expected. The addition of a peer-assessment component, especially in a group work situation, also helps to identify achievement. The ability to combine skills and knowledge successfully in practical work tasks is demonstrated by students in their planning and implementation of projects, work assignments, and problem-solving activities. The teacher assesses the progress of each student’s achievement on these assignments through daily observation.

Self-assessment encourages students to reflect on their growth and learning, giving them a sense of where they have been, where they are, and where they are going. Self-assessment is a valuable skill and aids students in developing their God-given potential. With the use of self-, peer, and teacher assessment, students are provided with ample feedback on their work.

Summative assessment, usually carried out at the end of a learning process and which includes feedback and evaluation resulting in a grade, is an important component in the evaluation of student achievement. Students should be able to articulate knowledge of design processes through oral and written methods such as design reports. Students demonstrate proficiency in the variety of practical skills developed throughout the course.

Seventy per cent of the grade will be based on assessments and evaluations conducted throughout the course. Thirty per cent of the grade will be based on a final evaluation in the form of an examination, performance, essay, and/or other methods of evaluation. The work completed in the activities demonstrates students’ understanding of the design process, their creative and critical-thinking skills, and their proficiency in producing illustrations, technical drawings, and models.

Accommodations

Teachers should consult individual student IEPs for specific direction on accommodation for individuals. A range of teaching/learning and assessment strategies is employed to ensure that students with special needs are successful in the course. The teacher chooses strategies to accommodate learning styles.

·         The teacher develops activities around students’ strengths and needs (e.g., limiting the amount of reading and writing activities).

·         The teacher keeps instructions simple and provides fewer steps at a time (e.g., oral instructions with demonstration as opposed to written instructions). This accommodation is particularly important when teaching manufacturing processes and the safe use of machines.

·         The teacher provides the option for oral testing and student demonstrations of acquired skills (e.g., students demonstrate the safe, proper use of a piece of equipment, tool, or manufacturing process, in cooperation with or instead of a written test).

·         The teacher allows oral presentations to small groups rather than to the whole class. Students may present design ideas/proposals to their peers for assessment and feedback. Having students present in smaller groups gives the presenters more confidence and allows for more constructive feedback.

·         The teacher provides adaptation of student resources and equipment. Students who experience difficulty reading can be provided with more graphic handouts or be allowed to use visual resources (e.g., use videos to outline the proper procedures for using a piece of equipment instead of written instructions).

·         Students are given opportunities for enrichment and extension. This course restricts the theory and research stages of the design process to focus on practical skills. Students who are more creative and innovative and demonstrate proficiency with practical skills can be given more challenging design problems or given fewer restrictions with the design challenges provided.

·         The teacher provides classroom accessibility. Resources, equipment, and facilities may need to be adapted to meet the physical needs of students. Consult manufacturer’s manuals before making modifications to machines or tools.

Resources

Units in this Course Profile make reference to use of specific texts, magazines, films, videos, and websites. Teachers need to consult their board policies regarding use of any copyrighted materials. Before reproducing materials for student use from printed publications, teachers need to ensure that their board has a Cancopy licence and that this licence covers the resources they wish to use. Before screening videos/films with their students, teachers need to ensure that their board/school has obtained the appropriate public performance videocassette licence from an authorized distributor, e.g. Audio Cine Films Inc. Teachers are reminded that much of the material on the Internet is protected by copyright. The copyright is usually owned by the person or organization that created the work. Reproduction of any work or substantial part of any work on the Internet is not allowed without the permission of the owner.

Books

Browning, Heighington, Parvu, and Patillo. Design and Technology. Toronto: McGraw-Hill
Ryerson, 1993. ISBN 0.07.549650.X

Gordon, J.E. The New Science of Strong Materials. Markham, Ontario: Penguin Books, 1999.
ISBN 0-306-80151-5

Gordon, J.E. Structures, or Why Things Don’t Fall Down. Markham, Ontario: Penguin Books, 1999. ISBN 0-306-80151-5

Gradwell, Welch and Martin. Technology Shaping Our World. Tinley Park, Illinois: The Goodheart-Willcox Company, 1996. ISBN 1.56637.217.8

Huchinson, Karsnitz. Design And Problem Solving. New York: Glencoe/McGraw Hill, 1994.
ISBN 0-8273-5244-1

Norman, Donald A. The Design of Everyday Things. New York: Doubleday, 1988. ISBN 0-385-26774-6

Papanek, Victor. Design for the Real World: Human Ecology and Social Change. Chicago: Academy Publishers, 1999. ISBN 0897331532

Salvadori, Mario. The Art of Construction, Projects and Principles for Beginning Engineers and Architects. Chicago: Chicago Review Press, 1990. ISBN 1.55652.080.8

Wright, Smith. Understanding Technology. Tinley Park, Illinois: The Goodheart-Willcox
Company, 1998. ISBN 1.56637.374.3

Periodicals

International Technology Education Association (ITEA). Tech Directions.

Popular Mechanics (see http://popularmechanics.com/)

Popular Science (see http://popsci.com)

Wired (see http://wired.com)

Various architecture and home improvement magazines (e.g., Architecture Today, Better Homes and Gardens, Architecture Digest, This Old House)

Other Print Publications

ASTM testing standards

Canadian Standards Association publications

ITEA (International Technology Education Association) publications

Machinery’s Handbook.

Model-making manuals and magazines are available from local hobby stores

Ontario Building Code (see http://obc.mah.gov.on.ca/branch3.shtml)

Sweet’s Catalogue.

Publications on many aspects of architectural design considerations and research are available from Canada Mortgage and Housing Canadian Housing Information Centre, Ottawa, ON,
phone 613-748-2367

Videos

Videos on designing products, such as washing machines, bicycles, toys, and mobile homes, are available from: Classroom Video, 107 1500 Hartley Avenue, Coquitlam, BC, V3K 7A1, phone 604-523-6677.

Websites

The URLs for the websites have been verified by the writer prior to publication. Given the frequency with which these designations change, teachers should always verify the websites prior to assigning them for student use.

Design

Core77 Design Network (information on design careers, competitions, events) – http://www.core77.com/

Frog Design – http://www.frogdesign.com/

Industrial Designers Society of America – http://www.idsa.org/

International Directory of Design (universities, associations, journals, events, etc.)
– http://www.penrose-press.com/IDD/search.html

The Design Exchange (Canadian) – http://www.designexchange.org/

Related Careers

Human Resources Development Canada NOC database – http://www.hrdc-drhc.ca/noc

Ontario Prospects (career explorations) – http://www.edu.gov.on.ca

Trends and Innovation

History of Technology (list of resources on the development of technology)
– http://www.englib.cornell.edu/ice/lists/historytechnology/historytechnology.html

How Things Work – http://www.howthingswork.com

Human Factors Bad Designs (examples of problems in consumer design) – http://www.baddesigns.com

Popular Mechanics (latest information of innovations and inventions)
– http://www.popularmechanics.com

Popular Science (latest innovations in industrial/architectural design) – http://www.popoularscience.com

Vocabulary definitions – http://www.whatis.com/index.htm

Wired Magazine (trends and future directions of technology) – http://www.wired.com

Standards

American Standards for Testing and Materials (ASTM) – http://www.astm.com

CSA International – http://www.csa.ca

Tech Streets (standards and information [ASTM, CSA, ISO, etc.]) – http://www.techstreet.com

Course Development Resources

Blueprints: A Resource Tool for Writing Catholic Secondary School Profiles. Catholic Curriculum Cooperative, Central Region.

Choices Into Action: Guidance and Career Education Program Policy for Ontario Elementary and Secondary Schools, 1999.

The Ontario Curriculum, Grades 9 and 10, Technological Education, 1999.

The Ontario Curriculum, Grades 11 and 12, Technological Education, 2000.

Ontario Secondary Schools, Grades 9 to 12, Program and Diploma Requirements, 1999.

Trafford, Larry. Educating the Soul: Writing Curriculum for Catholic Secondary Schools. Toronto: Institute for Catholic Education, 1998. ISBN 0-9699178-5-6

OSS Considerations

Grade 12 Technological Design is designated as a Technological Education program in which students develop an understanding of the design industry. Students are provided with a broad educational base to prepare them for direct entry into the workplace or for admission to apprenticeship programs and other training programs. The goal of this program is to empower students to become productive participants in society. Students are introduced to practical aspects of design and fabrication of products to benefit society. The curriculum provides opportunities for students to undertake hands-on practical activities, as well as to conduct research and analysis. However, students should be encouraged to take part in a cooperative education program, Ontario Youth Apprenticeship Program, or other program that provides workplace experience. Students may count this course as an optional credit or an additional compulsory credit for diploma purposes.

Potential for career exploration is made available to students throughout all units with specific reference to Choices Into Action: Guidance and Career Education Program Policy for Elementary and Secondary Schools, 1999.

Apprenticeship Opportunities in Ontario

Apprenticeship is hands-on training for people who enjoy learning by doing. The training provides access to well-paying jobs that demand a high level of skills, judgement and creativity. Apprentices are paid while gaining work experience, and their wages increase with their level of skills

Apprenticeship is a method of training in which employers train workers to become skilled tradespeople through on-the-job training and classroom instruction. Apprenticeship training programs are available for many skilled trades in Ontario.

The Ontario Youth Apprenticeship Program (OYAP) opens the door to apprenticeship in a wide range of exciting careers. Students entering Grade 11 and at least 16 years old, can work towards a career in a skilled trade as a registered apprentice, and eventually a certified skilled worker or journeyperson, while completing an Ontario Secondary School Diploma. Eligible students should contact their guidance counsellor, technical director, or local apprenticeship office.

For more information
– http://www.edu.gov.on.ca/eng/training/apprenticeship/skills/splash.html

 


Appendix A

Sample Safety Passport

 

This is a sample of a generic safety passport that may be adopted for use in a number of technology classrooms. The purpose of the safety passport is to ensure that students are fully aware of all safety features on each piece of equipment in the technical facility prior to using it independently. This process may be adapted to suit the needs of the teacher and student.

 

The general process is as follows:

 

1.   The student records the date of the safety demonstration on the safety passport. It is initiated by the teacher (see sample below) when a new piece of equipment, e.g., lathe, is introduced. The teacher demonstrates techniques for the safe operation of the machine and personal protective equipment, e.g., using proper eye wearing protection, securing loose hair, removing jewellery, protective clothing, etc. The student takes notes of the demonstration and records the information in a notebook along with the signed passport slip. If a student is absent on the day of a safety demonstration, a makeup opportunity must be provided.

2.   Each student must complete a written (or oral) test on the safe operation of the machine tool, outlining all safety features that must be observed. The student must record the written tests in a notebook. These individual machine tests are designed to complement any general facility safety rules. The student dates the “tested” column and the teacher initials this as complete when the test is completed satisfactorily. Next, students must demonstrate to the teacher that they have a thorough knowledge of the safety rules for the equipment and are able to demonstrate their competency on the equipment. Once the teacher has observed the required safe setup and operation of the equipment by a student, the teacher signs off that portion of their passport.

3.   The teacher signs the final column of a student’s safety passport once the student has completed steps 1, 2, and 3. The student is now able to use that piece of equipment. Students must be able to provide the teacher with their signed passport for that equipment each time they wish to use it. A summary document of all the various permissions may be created by the student and signed by the teacher (as permissions are earned); these summary safety passports may be protected with page protectors or laminated for protection. See the sample summary passport below.

 

Sample Equipment Safety Passport

Student Name: __________________________

Equipment: _____________________________

See notebook for the note on safe setup and operation of the equipment.

Attended Teacher Safety Instruction and Demonstration (and note recorded)

Passed Written or Oral Testing

Demonstrated Safe Setup and Operation of Equipment to Teacher

Granted Permission to use Equipment by Teacher

Date of Lesson

Teacher Initial

Date Tested

Teacher Initial

Date of Demo

Teacher Initial

Date

Teacher Initial

 

 

 

 

 

 

 

 


Appendix B

Daily Log

 

Student:

Class:

 

Date

Project

Function

Hours

Teacher Signature

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Total Hours:

 

 

 

Student Signature:

 

 

 

Teacher Signature:

 

Form adapted from the Ontario Council for Technology Education (OCTE), 2001

 


Coded Expectations, Technological Design, Grade 12,
Workplace Preparation, TDJ4E

Theory and Foundation

Overall Expectations

TFV.01 · demonstrate an understanding of how the design process is used to create products or services for the marketplace;

TFV.02 · evaluate the suitability of materials and methods of fabrication for a variety of products;

TFV.03 · explain the principles and fundamentals of design;

TFV.04 · consult appropriate technical reference materials for specific projects and services.

Specific Expectations

Planning

TF1.01 – plan an appropriate marketing survey for a particular product or service;

TF1.02 – analyse the results of a marketing survey to determine consumer needs and requirements;

TF1.03 – explain how to develop a needs analysis based on research into consumer products or services;

TF1.04 – assess a variety of materials and fabrication techniques used for different custom and mass-manufactured products.

Preparing Designs

TF2.01 – use the principles of symmetrical and asymmetrical balance, rhythm, repetition, and spatial proportions when creating models and illustrations;

TF2.02 – use the fundamentals of line and direction, pattern, light and shadow, shape and space, texture, and colour when creating models and illustrations;

TF2.03 – demonstrate an ability to consult reference materials such as codes, Machinery’s Handbook, Sweet’s Catalogue, Architectural Graphic Standards, and trade literature and catalogues.

Evaluating and Documenting Designs

TF3.01 – explain project designs in terms of satisfying consumer needs and meeting design criteria;

TF3.02 – identify design constraints for specific projects.

Skills and Processes

Overall Expectations

SPV.01 · produce effective design briefs outlining the design challenges they face and the design criteria they will use to meet the challenges;

SPV.02 · estimate the costs of projects;

SPV.03 · prepare effective models, prototypes, and finished products;

SPV.04 · create appropriate drawings using either traditional or computer-based methods;

SPV.05 · prepare appropriate promotional materials and write effective technical reports for the products they create.

Specific Expectations

Planning

SP1.01 – identify design problems, list relevant criteria, and propose solutions;

SP1.02 – produce effective design briefs that include analyses of consumer needs, design criteria, and considerations in meeting design challenges;

SP1.03 – estimate the costs of project materials and labour;

SP1.04 – identify appropriate materials for models and finished products by analysing material characteristics and properties.

Preparing Designs

SP2.01 – prepare effective technical drawings using standard scales, lettering techniques, and symbols;

SP2.02 – use computer-aided design methods effectively to produce illustrations (e.g., floor plans, perspectives and elevation views, details, auxiliaries, and assembly drawings) as required;

SP2.03 – illustrate design solutions effectively using orthographic and pictorial techniques;

SP2.04 – build effective displays and product prototypes.

Evaluating and Documenting Designs

SP3.01 – evaluate the appropriateness of project solutions against design criteria;

SP3.02 – design promotional materials that are suitable for potential clients or investors;

SP3.03 – prepare technical reports documenting the design process, needs analyses, comparisons of existing solutions, and testing and evaluation procedures.

Impact and Consequences

Overall Expectations

ICV.01 · describe safety features and ethical issues that must be addressed in technological design;

ICV.02 · describe problems caused by improper or inadequate design;

ICV.03 · handle the tools and equipment used in technological design safely;

ICV.04 · identify career opportunities in design-related businesses;

ICV.05 · identify the requirements for joining a professional association.

Specific Expectations

Design Impacts

IC1.01 – describe how project solutions address efficiency and ergonomic issues, comparing proposed products or services to existing ones;

IC1.02 – identify how existing products could be improved to address problems that result from improper or inadequate design.

Environmental and Safety Issues

IC2.01 – handle tools and materials safely;

IC2.02 – explain how project solutions affect the environment;

IC2.03 – evaluate the procedures used in processing materials, taking into consideration safety issues and environmental concerns;

IC2.04 – identify the environmental concerns related to a product’s life.

Education, Training, and Career Opportunities

IC3.01 – identify career opportunities in design, architecture, or manufacturing;

IC3.02 – describe the educational qualifications required for the career opportunities identified;

IC3.03 – identify the requirements for joining a professional association and describe the association’s code of ethics.

 


Ontario Catholic School Graduate Expectations

 

The graduate is expected to be:

 

A Discerning Believer Formed in the Catholic Faith Community   who

 

CGE1a    -illustrates a basic understanding of the saving story of our Christian faith;

CGE1b    -participates in the sacramental life of the church and demonstrates an understanding of the centrality of the Eucharist to our Catholic story;

CGE1c    -actively reflects on God’s Word as communicated through the Hebrew and Christian scriptures;

CGE1d    -develops attitudes and values founded on Catholic social teaching and acts to promote social responsibility, human solidarity and the common good;

CGE1e    -speaks the language of life... “recognizing that life is an unearned gift and that a person entrusted with life does not own it but that one is called to protect and cherish it.” (Witnesses to Faith)

CGE1f     -seeks intimacy with God and celebrates communion with God, others and creation through prayer and worship;

CGE1g    -understands that one’s purpose or call in life comes from God and strives to discern and live out this call throughout life’s journey;

CGE1h    -respects the faith traditions, world religions and the life-journeys of all people of good will;

CGE1i     -integrates faith with life;

CGE1j     -recognizes that “sin, human weakness, conflict and forgiveness are part of the human journey” and that the cross, the ultimate sign of forgiveness is at the heart of redemption. (Witnesses to Faith)

 

An Effective Communicator   who

CGE2a    -listens actively and critically to understand and learn in light of gospel values;

CGE2b    -reads, understands and uses written materials effectively;

CGE2c    -presents information and ideas clearly and honestly and with sensitivity to others;

CGE2d    -writes and speaks fluently one or both of Canada’s official languages;

CGE2e    -uses and integrates the Catholic faith tradition, in the critical analysis of the arts, media, technology and information systems to enhance the quality of life.

 

A Reflective and Creative Thinker   who

CGE3a    -recognizes there is more grace in our world than sin and that hope is essential in facing all challenges;

CGE3b    -creates, adapts, evaluates new ideas in light of the common good;

CGE3c    -thinks reflectively and creatively to evaluate situations and solve problems;

CGE3d    -makes decisions in light of gospel values with an informed moral conscience;

CGE3e    -adopts a holistic approach to life by integrating learning from various subject areas and experience;

CGE3f     -examines, evaluates and applies knowledge of interdependent systems (physical, political, ethical, socio-economic and ecological) for the development of a just and compassionate society.

 

A Self-Directed, Responsible, Life Long Learner   who

CGE4a    -demonstrates a confident and positive sense of self and respect for the dignity and welfare of others;

CGE4b    -demonstrates flexibility and adaptability;

CGE4c    -takes initiative and demonstrates Christian leadership;

CGE4d    -responds to, manages and constructively influences change in a discerning manner;

CGE4e    -sets appropriate goals and priorities in school, work and personal life;

CGE4f     -applies effective communication, decision-making, problem-solving, time and resource management skills;

CGE4g    -examines and reflects on one’s personal values, abilities and aspirations influencing life’s choices and opportunities;

CGE4h    -participates in leisure and fitness activities for a balanced and healthy lifestyle.

 

A Collaborative Contributor   who

CGE5a    -works effectively as an interdependent team member;

CGE5b    -thinks critically about the meaning and purpose of work;

CGE5c    -develops one’s God-given potential and makes a meaningful contribution to society;

CGE5d    -finds meaning, dignity, fulfillment and vocation in work which contributes to the common good;

CGE5e    -respects the rights, responsibilities and contributions of self and others;

CGE5f     -exercises Christian leadership in the achievement of individual and group goals;

CGE5g    -achieves excellence, originality, and integrity in one’s own work and supports these qualities in the work of others;

CGE5h    -applies skills for employability, self-employment and entrepreneurship relative to Christian vocation.

 

A Caring Family Member   who

CGE6a    -relates to family members in a loving, compassionate and respectful manner;

CGE6b    -recognizes human intimacy and sexuality as God given gifts, to be used as the creator intended;

CGE6c    -values and honours the important role of the family in society;

CGE6d    -values and nurtures opportunities for family prayer;

CGE6e    -ministers to the family, school, parish, and wider community through service.

 

A Responsible Citizen   who

CGE7a    -acts morally and legally as a person formed in Catholic traditions;

CGE7b    -accepts accountability for one’s own actions;

CGE7c    -seeks and grants forgiveness;

CGE7d    -promotes the sacredness of life;

CGE7e    -witnesses Catholic social teaching by promoting equality, democracy, and solidarity for a just, peaceful and compassionate society;

CGE7f     -respects and affirms the diversity and interdependence of the world’s peoples and cultures;

CGE7g    -respects and understands the history, cultural heritage and pluralism of today’s contemporary society;

CGE7h    -exercises the rights and responsibilities of Canadian citizenship;

CGE7i     -respects the environment and uses resources wisely;

CGE7j     -contributes to the common good.

 

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